Fire and Smoke

Particles are also the base for fire and smoke, and you can create these effects and preview them in real time in the 3D View (remember that high-resolution simulations will slow down your computer a lot). You can adjust a lot of parameters for these effects, and you can control how the fire and smoke behave as well as how they are rendered.

A quick way to create a fire simulation is to select an object and, in the Object Menu of the 3D View header, look for Quick Effects and click Quick Smoke. Press Alt + A to play the animation and see what happens. You’ll need to make additional adjustments to get the simulation to render nicely, but this is a good starting point.

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