Graph Editor

The Graph Editor is probably one of the scariest things you’ll see in Blender. Actually, it’s not that complicated, but usually the first time you see the animation curves without a proper understanding of how they work, they can look really complex.

In the Graph Editor, you’ll be able to edit the animation curves, also called F-Curves in Blender. But what are animation curves? They’re pretty simple.

When you create two keyframes, they are automatically interpolated by Blender. This means the value between two keyframes will smoothly transition from one to the other, as shown in the Figure 12.2. The curves define how the interpolation happens and you can control them to change that default interpolation in case you’re not happy with ...

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