Parts of the Rig

The purpose of a good rig is to make it easier for an animator to control a character. In Blender, rigs are called armatures. An armature is like a container, inside of which you have the bones that comprise the rig. Here is a list of the elements that make up a rig:

Image Bones: Everything inside a rig is made of bones and the bones can have different uses, depending on how you set them up.

Image Control bones: When you are posing the character, it’s very helpful if you have certain bones that are made specifically for controlling how the ...

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