Managing Areas

As you’ve seen already, Blender’s UI is made of areas or frames. Let’s master them! First, you’ll learn how to split and join them: the key to performing these operations is in the bottom-left and top-right corners. Each area will have little diagonal lines in those corners that you can click and drag. When you hover the mouse over them, your cursor will turn into a cross.

You can work with those corners in the following ways:

Image Split: Click LMB and drag inside an area to split it. Dragging vertically will create a horizontal split, while dragging horizontally will create a vertical split. Right click before releasing LMB to cancel ...

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