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Learning AWS Lumberyard Game Development by Dr. Edward Lavieri

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Introducing the Lumberyard Editor

The Lumberyard Editor is where you will spend most of your development time. This section will provide an overview of the major components of the Lumberyard Editor user interface. Additional details on components of the Editor are provided in the later chapters, when the functionality is first introduced.

The Welcome screen

Before you use the Editor, at least the first time you launch it, you will be presented with the Welcome to Lumberyard Editor dialog window, as shown in the following screenshot:

The Welcome screen

There are four content areas on the Welcome screen and two decisions. The first content area is Start with, which allows ...

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