Polygons

Polygons are the most basic geometry type available. Whereas NURBS surfaces interpolate the shape of the geometry interactively, polygonal meshes draw the geometry directly to the control vertices.

Below are some of the components found on a polygonal mesh:

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Polygon components

You can build up polymeshes by extruding, scaling, and positioning polygonal facets to build shapes. You can then smooth the shape to get a more organic look for your model.

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Polygonal model before and after smoothing

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