Attributes

Each node is defined by a series of attributes that relate to what the node is designed to accomplish. In the case of a transform node, Translate X is an attribute. In the case of a shader node, Color Red is an attribute. It is possible for you to assign values to the attributes. You can work with attributes in a number of UI windows, including the Attribute Editor, the Channel Box, and the Spread Sheet Editor.

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Attribute Editor

One important feature is that you can animate virtually every attribute on any node. This helps give Maya software its animation power. You should note that attributes are also referred to as channels.

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