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Learning Autodesk Maya 2010: Foundation by Autodesk Maya Press

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Lesson 15

NURBS Modeling

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This lesson will introduce you to modeling with NURBS (nonuniform rational B spline) surfaces. You will create curves and build surfaces to construct a scooter as seen in the movie Roadside Romeo.

In this lesson, you will learn the following:

  • How to attach curves
  • How to trim surfaces
  • How to loft curves
  • How to move the seam of a surface
  • How to detach and attach surfaces
  • How to duplicate curves from a surface
  • How to extrude a surface at path

Set up your project

Since this is a new project, it is recommended to set a new current project directory.

  1. Set the project
    • If you copied the support files onto your drive, go to the ...

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