Character rigging requires a thorough knowledge of Autodesk® Maya® objects and lots of experimentation. The more you experiment with creating and animating character rigs, the better you will become at producing first-rate setups.
In this lesson, you will finalize the character rig by making it animator friendly. This means that you will make the various useful setups and attributes easy to find, as well as hide unnecessary ones. You will also create a high-resolution polygonal version of the character, in order to get better visualization once you are finished animating.
In this lesson, you will learn the following: