Lesson 04

Animation Basics

images

You have built a simple set using various primitive objects and then textured them. You will now learn about the basics of hierarchies and animate the door so that it opens.

In this lesson, you will learn the following:

  • How to change and save preferences
  • How to group and parent objects
  • How to understand parent inheritance
  • How to set keyframes
  • How to use the Time Slider
  • How to use the Graph Editor
  • How to select animation curves and keyframes
  • How to change keyframe tangents
  • How to traverse a hierarchy

Preferences

You can now reset the interface to its default settings. Also, be sure to set your preferences to have an ...

Get Learning Autodesk Maya 2010: Foundation now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.