Lesson 01

Primitives

images

This lesson teaches you how to build and transform primitives in 3D space in order to create a rudimentary environment, in which you will set up some animation shown in this book. You will explore the Autodesk® Maya® user interface (UI) as you learn how to build and develop your scene.

In this lesson, you will learn the following:

  • How to set a new Maya project
  • How to create primitive objects
  • How to move objects in 3D space
  • How to duplicate objects
  • How to change the shape of objects
  • How to use the Maya view tools
  • How to change the display of your objects
  • How to name your objects
  • How to save your scene

Setting up Maya software ...

Get Learning Autodesk Maya 2010: Foundation now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.