You are previewing Learning Android.

Learning Android

Cover of Learning Android by Marko Gargenta Published by O'Reilly Media, Inc.
  1. Learning Android
    1. SPECIAL OFFER: Upgrade this ebook with O’Reilly
    2. A Note Regarding Supplemental Files
    3. Preface
      1. What’s Inside
      2. Conventions Used in This Book
      3. Using Code Examples
      4. Safari® Books Online
      5. How to Contact Us
      6. Acknowledgments
    4. 1. Android Overview
      1. Android Overview
      2. History
      3. Android Versions
      4. Summary
    5. 2. The Stack
      1. Stack Overview
      2. Linux
      3. Native Libraries
      4. Dalvik
      5. Application Framework
      6. Applications
      7. Summary
    6. 3. Quick Start
      1. Installing the Android SDK
      2. Hello, World
      3. The Emulator
      4. Summary
    7. 4. Main Building Blocks
      1. What Are Main Building Blocks?
      2. A Real-World Example
      3. Activities
      4. Intents
      5. Services
      6. Content Providers
      7. Broadcast Receivers
      8. Application Context
      9. Summary
    8. 5. Yamba Project Overview
      1. The Yamba Application
      2. Design Philosophy
      3. Project Design
      4. Part 1: Android User Interface
      5. Part 2: Preferences, Filesystem, Options Menu, and Intents
      6. Part 3: Android Services
      7. Part 4: Working with Databases
      8. Part 5: Lists and Adapters
      9. Part 6: Broadcast Receivers
      10. Part 7: Content Providers
      11. Part 8: System Services
      12. Summary
    9. 6. Android User Interface
      1. Two Ways to Create a User Interface
      2. Views and Layouts
      3. Starting the Yamba Project
      4. The StatusActivity Layout
      5. The StatusActivity Java Class
      6. Logging in Android
      7. Threading in Android
      8. Other UI Events
      9. Adding Color and Graphics
      10. Alternative Resources
      11. Optimizing the User Interface
      12. Summary
    10. 7. Preferences, the Filesystem, the Options Menu, and Intents
      1. Preferences
      2. The Options Menu
      3. Shared Preferences
      4. The Filesystem Explained
      5. Summary
    11. 8. Services
      1. The Yamba Application Object
      2. UpdaterService
      3. Looping in the Service
      4. Pulling Data from Twitter
      5. Summary
    12. 9. The Database
      1. About SQLite
      2. DbHelper
      3. First Example
      4. Update UpdaterService
      5. Refactoring Status Data
      6. Summary
    13. 10. Lists and Adapters
      1. TimelineActivity
      2. Basic TimelineActivity Layout
      3. About Adapters
      4. TimelineAdapter
      5. ViewBinder: A Better Alternative to TimelineAdapter
      6. Updating the Manifest File
      7. Base Activity
      8. Summary
    14. 11. Broadcast Receivers
      1. About Broadcast Receivers
      2. BootReceiver
      3. The TimelineReceiver
      4. Broadcasting Intents
      5. The Network Receiver
      6. Adding Custom Permissions to Send and Receive Broadcasts
      7. Summary
    15. 12. Content Providers
      1. Creating a Content Provider
      2. Using Content Providers Through Widgets
      3. Summary
    16. 13. System Services
      1. Compass Demo
      2. Location Service
      3. Updating Yamba to Use the Location Service
      4. Intent Service
      5. Sending Notifications
      6. Summary
    17. 14. The Android Interface Definition Language
      1. Implementing the Remote Service
      2. Implementing the Remote Client
      3. Summary
    18. 15. The Native Development Kit (NDK)
      1. What Is and Isn’t the NDK For?
      2. Problems Solved by the NDK
      3. An NDK Example: Fibonacci
      4. Summary
    19. Index
    20. About the Author
    21. Colophon
    22. SPECIAL OFFER: Upgrade this ebook with O’Reilly

Logging in Android

Android offers a system-wide logging capability. You can log from anywhere in your code by calling Log.d(TAG, message), where TAG and message are some strings. TAG should be a tag that is meaningful to you given your code. Typically, a tag would be the name of your app, your class, or some module. Good practice is to define TAG as a Java constant for your entire class, such as:

private static final String TAG = "StatusActivity";


Before your code will compile, you need to import the Log class. Eclipse has a useful feature under SourceOrganize Imports, or Ctrl+shift+O for short. Usually, this feature will automatically organize your import statements. However, in the case of Log, often there is a conflict because there are multiple classes named Log. This is where you have to use your common sense and figure it out. In this case, the ambiguity is between the Android Log and Apache Log classes, so choice should be easy.

Note that Log takes different severity levels. .d() is for debug level, but you can also specify .e() for error, .w() for warning, or .i() for info. There’s also a .wtf() severity level for errors that should never happen. (It stands for What a Terrible Failure, in case you were wondering.) Eclipse color-codes log messages based on their severity level.


Eclipse’s Organize Imports tool can sometimes lead to hard-to-find problems. For example, if your project doesn’t have generated (which might happen because there’s an earlier problem ...

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