Preface

Key Features of This Book

This is a book about writing games for Android mobile devices. If you have at least some experience developing applications for Android, this book will tell you how to use that experience, combined with an open-source game engine called AndEngine, to write your own 2D mobile games. Whatever genre of game you want to write, examples are provided and explained step by step. The goal is for you to become familiar with AndEngine and publish your game as quickly as possible. Many of the examples support the development of an example game, “Virgins Versus Vampires” (V3).

The book begins by presenting an overview of mobile games, their popularity, the types of games, and an example of planning a game in Chapter 1. The ...

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