Deploying the Game to the Web

Deploying the game means putting it someplace where other people can access it. In the case of a Web Player game, that means uploading it to a Web server and handing out the URL to prospective players. Getting you onto a Web server is a little outside the scope of this book, but suffice it to say, there are a number of hosting services out there and even sites that support posting games for players to purchase or play for free.

All you have to do is upload the folder that you created during the build process and hand out that URL!

Note

If you want to deploy to a standalone format, it’s actually quite straightforward. In fact, we even made provisions for it in the GUI code so that we’d have a Quit button, so give ...

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