The Right Settings for the Job

If it seems like a lot to take in, don’t worry. To get our game built and deployed, we’re really going to have to delve into only a small fraction of these options. We’ve been preparing for a Web Player build since the beginning, so take the following steps to bring this game on home:

1. Open the Build Settings window.

2. Make sure that Web Player is the selected platform. If it isn’t, click on it and click the Switch Platform button to select it.

3. Make sure that none of the settings boxes are checked.

4. Click the Player Settings button.

5. Expand the Resolution and Presentation settings.

6. Set the Default Screen Width to 960.

7. Set the Default Screen Height to 600. These are the default values used by the ...

Get Learning 2D Game Development with Unity®: A Hands-On Guide to Game Creation now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.