12. Organization and Optimization

We have come so far, and our little game Project is almost complete! But before we put the final pieces in place and deploy our game for others to admire, we should look at a few ways to make it run as smoothly and efficiently as possible.

In this chapter we will take a look at some means for organizing and optimizing our game. We have done a good job so far of trying to be on top of our Project and the content we add, but having an understanding of project management will help you in any project you might be a part of in the future.

Another big polish task is with optimization. Optimizing game assets, scripts, and even our Project Browser can go a long way toward making sure our game is playing the way we intend ...

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