Circle Collider

The Circle Collider adds a circular collision to a GameObject. It’s a static collider, meaning the points of collision cannot be edited. You can adjust the radius and position of the Circle Collider.

Get Learning 2D Game Development with Unity®: A Hands-On Guide to Game Creation now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.