Exercises
Now that we have a little knowledge of the Unity interface, let’s perform a few steps and commands. After doing these few exercises, you will be ready to move on to Chapter 2, “Understanding Asset Creation.”
1. Create a new Project titled “2D_Platform_Game.” Do not worry about importing any packages at this time.
2. In the Project window, create a new folder titled “_scenes.”
3. Create a new Scene. Save it with the name “Test_Level” into the new _scenes folder we just made.
4. Under Preferences > General, uncheck the Always Show Project Wizard checkbox. This is a global Unity setting and will not save with the Project.
5. Create a new folder titled “_GUI,” which we will use to place our GUI elements in a later chapter.
6. From the ...
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