Hazard Scripts
This section contains the final scripts that are used to control the game’s hazards. It includes the following scripts:
Listing A.20: The ContactDamage Script
Listing A.21: The PitTrigger Script
#pragma strictpublic var damage : int = 1;public var playHitReaction : boolean = false;function OnTriggerEnter2D(collider : Collider2D){ if(collider.tag == "Player") { var stats : PlayerStats =collider.gameObject.GetComponent(PlayerStats); stats.TakeDamage(this.damage, ...
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