About the Technical Reviewer

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Graham McAllister was first involved in the games industry when he was 15 years old, drawing loading screens in Deluxe Paint for 16-bit games on the Amiga.

He originally enrolled in university to study electronic engineering; however, this only lasted two weeks when he realized that he didn’t think in terms of hardware at all. Transferring to a degree in software engineering, he immediately felt at home, going on to earn a PhD in computer graphics.

After a brief period as a software engineer in telecoms, he returned to academia as a lecturer in music technology at Queens University Belfast. In early 2006 he went on ...

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