Chapter 4. Creating an Xcode Project

The last couple of chapters contained a lot of theory and abstract concepts to digest, and the next few chapters contain even more. For me, there's nothing more frustrating than trying to learn a complex topic without any way of exploring each individual concept. To that end, I'll take a brief respite from the theoretical and indulge in the purely pragmatic task of creating a working Objective-C application in Xcode, Apple's free software development kit.

Having a working project that you can tinker with and test on is an invaluable learning experience. As you work through the rest of this book, I encourage you to code small examples of the concepts you are exploring. Add the code to a test project, and step ...

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