What’s Next

You’ve completed a sprite-based game, in which the player controlled one sprite and others are managed by the program you wrote. Many games are of this type, and if you’ve worked through the tutorial to this point, you’re ready to make your own sprite-based game. In the next chapter, you’ll learn how to make a puzzle game, where the player moves pieces on a board by clicking and dragging them. Gosu still provides the framework, but you’ll use it somewhat differently, focusing on user actions rather than on the update method.

Footnotes

[8]

http://www.libgosu.org/rdoc/Gosu/Color.html

[9]

http://www.mediahuman.com/audio-converter/

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