What’s Next

In this chapter, you learned to use sprite classes to make player and enemy ships appear on the screen. You used the keyboard to move the player ship and made one enemy ship fall from above. But one enemy is not enough. In the next chapter, you’ll learn how to turn one enemy into dozens, or even hundreds. You’ll also make bullets and detect collisions between bullets and enemy ships. And then you’ll make the enemies explode in balls of fire.

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