Chapter     5

Android Intents and Events: Adding Interactivity

In this chapter, we will take our Hello World Android application that we have created thus far during the previous three chapters, and add in some more Java code to start the process of making it interactive and usable.

Now that we have created the Android application project (in Chapter 2), defined our WorldGen object structure (in Chapter 3), created our five user interface layout containers, four Activity screens, and an application menu structure (Chapter 4), it is time to wire all these together so that the user can use the main menu to navigate through the application’s functional screens to experience actual results when they click some of the (placeholder) user interface ...

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