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Land of Lisp by Conrad Barski M.D.

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Creating Custom Game Commands for Wizard's Adventure Game

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If you remember, when we last encountered the game starring our wizard and apprentice in Chapter 5 and Chapter 6, we could walk around the world and pick up objects. However, we couldn’t really perform any other interesting or fun actions. To make a game fun, it should include special actions that can be performed with certain objects and/or at certain locations in the game. We need frogs that can be kissed, dragons that can be fought, and perhaps even maidens that can be rescued!

Creating these kinds of interesting activities in the game poses a unique challenge. On the one hand, there are ...

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