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Kivy: Interactive Applications in Python by Roberto Ulloa

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Simple gestures – drawing with the finger

The previous section explained how to obtain string representation from gestures. The current section explains how to use those string representations to recognize the gestures. We have copied the strings that were generated by the strokes in the previous section into a new file called gestures.py. The strings are assigned to different variables. The following code corresponds to gestures.py:

202. # File Name: gestures.py
203. line45_str = 'eNq1VktuI0cM3fdFrM0I...
204. circle_str = 'eNq1WMtuGzkQvM+P2JcI/Sb5A9rrA...
205. cross_str = 'eNq1V9tuIzcMfZ8fSV5qiH...

Only the first few characters of the strings are shown in the previous code because of space concern, but you can use the previous section to generate ...

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