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Kivy: Interactive Applications in Python by Roberto Ulloa

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Color Control on the canvas – coloring figures

The previous section focused on the selection of colors. Now, we are going to actually use the selected color. Assigning a color can be tricky if we are not careful. The main issue is that there isn't a color property neither for the widgets nor for the graphics (Line, Rectangle) inside the canvas. If you recall, in Chapter 3, Widget Events – Binding Actions, Color is a context instruction that we must add to the canvas.

Moreover, we have to be sure that we add the instruction before we draw the actual figure. Something like PushMatrix and PopMatrix could be the solution but they only apply for transform instructions (Translate, Rotate, and Scale).

Another way to do it could be to add a color property ...

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