In the last section, we used the
to_parent() method (line 66) to translate the coordinates relative to the
DrawingSpace to its parent.
Please note, that we were inside
DraggableWidget and the coordinates we received were relative to the parent (
These coordinates are convenient for
DraggableWidget because we position it in the parent's coordinates. It allows us to use the coordinates in the parent's
collide_point. This is no longer convenient when we want to check the coordinates on the parent's parent space or when we need to draw something directly on the canvas of a
Before studying more examples, let's summarize the theory.You learned that
RelativeLayout is very useful because ...