Chapter 9. Making a Shoot-Em-Up Game

Welcome to the final chapter of Kivy Blueprints. In this tutorial, we're going to build a shoot-em-up game (or shmup for short)—a fast-paced action game about shooting things indefinitely.

This is a small preview to pique your interest:

Making a Shoot-Em-Up Game

The game: player (on the left-hand side) seeks to destroy the defenseless alien saucer (on the right-hand side)

Building an app with lots of moving parts simultaneously presented on screen, especially a mobile (or multi-platform) game, depends heavily on a capable renderer. This is what we'll attempt to develop by the end of the book, partially based on the source code from the starfield ...

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