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JOEL ON SOFTWARE: And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether by Good Fortune or Ill Luck, Work with Them in Some Capacity by Joel Spolsky

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thirty-fourNOTHING IS AS SIMPLEAS IT SEEMS

There are a lot of great ideas that come together under the name Extreme Programming, a few not-so-great ideas, and one really dangerous idea: the idea that planning and designing is a waste of time. Even if the Extreme Programming philosophy advocates a complete development methodology that seems to make sense, in practice it's often just used as an excuse by programmers to avoid designing features before they implement them. "The source code is the design!" they say. But it's not, and if you develop software that way, you'll find yourself in an endless churn cycle, hunting for software smells and trying to refactor them away instead of making useful progress.

MONDAY, MARCH 4, 2002

We had a little ...

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