Pre-release checklist

Your application is now built and ready to be shipped to customers. Before you start the shipping process, it's time to go through a checklist to catch common omissions and to remind yourself of certain best practices:

  • Verify that media assets are up-to-date:
    • Convert all models to .j3o format
    • Update all code to load models only in .j3o format
    • Verify that no code is left that tries to load Blender.blend, Ogre.xml, or Wavefront.obj files
  • Save storage space and loading time:
    • For desktop games, compress textures to DXT; for web games, compress textures to JPG
    • Update all code to load the compressed textures
    • Verify that no code is left that loads uncompressed textures
  • Adhere to best practices:
    • Activate compressed packaging to reduce the ...

Get jMonkeyEngine 3.0 Beginner's Guide now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.