Chapter 13. The Java 3D View Model

IN THIS CHAPTER

  • The Big Chain of Transforms

  • Advantages of the Java 3D View Model

  • Policy Matters

  • The Most Basic Example

  • Stereo Viewing

  • Head Tracking and the Sensor Class

  • Using Java 3D's View Model as a Camera Model

  • Building a CAVE or Wedge with Java 3D

The view model is one of the high-level features that sets Java 3D apart from all other 3D APIs. In many ways, learning the Java 3D view model is more complicated than learning other models, and hence this poses a significant challenge to the uninitiated.

Use of the Java 3D view model can be simplified for basic applications using the ConfiguredUniverse class (available in Java 3D 1.3). Regardless, a basic understanding of the model is useful and often necessary. We suggest ...

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