O'Reilly logo

Java™ How to Program, Seventh Edition by P. J. Deitel - Deitel & Associates, Inc., H. M. Deitel - Deitel & Associates, Inc.

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

12.1. Introduction

In this chapter, we overview several of Java’s capabilities for drawing two-dimensional shapes, controlling colors and controlling fonts. One of Java’s initial appeals was its support for graphics that enabled programmers to visually enhance their applications. Java now contains many more sophisticated drawing capabilities as part of the Java 2D™ API. This chapter begins with an introduction to many of Java’s original drawing capabilities. Next we present several of the more powerful Java 2D capabilities, such as controlling the style of lines used to draw shapes and the way shapes are filled with color and patterns. [Note: Several concepts covered in this chapter have already been covered in the optional GUI and Graphics ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required