1.19. Wrap-Up

This chapter introduced basic hardware and software concepts, and basic object technology concepts, including classes, objects, attributes, behaviors, encapsulation, inheritance and polymorphism. We discussed the different types of programming languages and which are most widely used. You learned the steps for creating and executing a Java application using Sun’s JDK 6. The chapter explored the history of the Internet and the World Wide Web, and Java’s role in developing distributed client/server applications for the Internet and the web. You also learned about the history and purpose of the UML—the industry-standard graphical language for modeling software systems. Finally, you “test drove” one or more sample Java applications ...

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