Chapter 12. ATM Case Study, Part 1: Object-Oriented Design with the UML

Action speaks louder than words but not nearly as often.

Mark Twain

Always design a thing by considering it in its next larger context.

Eliel Saarinen

Oh, life is a glorious cycle of song.

Dorothy Parker

The Wright brothers’ design ... allowed them to survive long enough to learn how to fly.

Michael Potts

Objectives

In this chapter you’ll learn:

• A simple object-oriented design methodology.

• What a requirements document is.

• To identify classes and class attributes from a requirements document.

• To identify objects’ states, activities and operations from a requirements document.

• To determine the collaborations among objects in a system.

• To work with ...

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