This section covers the operators that perform arithmetic or other numerical manipulations on their operands. The multiplication, division, and subtraction operators are straightforward and are covered first. The addition operator gets a subsection of its own because it can also perform string concatenation and has some unusual type conversion rules. The unary operators and the bitwise operators are also covered in subsections of their own.

The basic arithmetic operators are `*`

(multiplication), `/`

(division), `%`

(modulo: remainder after division),
`+`

(addition), and `-`

(subtraction). As noted, we’ll discuss the
`+`

operator in a section of its own.
The other basic four operators simply evaluate their operands, convert
the values to numbers if necessary, and then compute the product,
quotient, remainder, or difference between the values. Non-numeric
operands that cannot convert to numbers convert to the `NaN`

value. If either operand is (or converts
to) `NaN`

, the result of the
operation is also `NaN`

.

The `/`

operator divides its
first operand by its second. If you are used to programming languages
that distinguish between integer and floating-point numbers, you might
expect to get an integer result when you divide one integer by
another. In JavaScript, however, all numbers are floating-point, so
all division operations have floating-point results: `5/2`

evaluates to `2.5`

, not `2`

. Division by zero yields positive or
negative infinity, while `0/0`

evaluates to `NaN`

: neither of these
cases raises an error.

The `%`

operator computes the
first operand modulo the second operand. In other words, it returns
the remainder after whole-number division of the first operand by the
second operand. The sign of the result is the same as the sign of the
first operand. For example, `5 % 2`

evaluates to `1`

and `-5 % 2`

evaluates to `-1`

.

While the modulo operator is typically used with integer
operands, it also works for floating-point values. For example,
`6.5 % 2.1`

evaluates to `0.2`

.

The binary `+`

operator adds
numeric operands or concatenates string operands:

`1`

`+`

`2`

`// => 3`

`"hello"`

`+`

`" "`

`+`

`"there"`

`// => "hello there"`

`"1"`

`+`

`"2"`

`// => "12"`

When the values of both operands are numbers, or are both
strings, then it is obvious what the `+`

operator does. In any other case,
however, type conversion is necessary, and the operation to be
performed depends on the conversion performed. The conversions rules
for `+`

give priority to string
concatenation: if either of the operands is a string or an object
that converts to a string, the other operand is converted to a
string and concatenation is performed. Addition is performed only if
neither operand is string-like.

Technically, the `+`

operator
behaves like this:

If either of its operand values is an object, it converts it to a primitive using the object-to-primitive algorithm described in Object to Primitive Conversions: Date objects are converted by their

`toString()`

method, and all other objects are converted via`valueOf()`

, if that method returns a primitive value. Most objects do not have a useful`valueOf()`

method, however, so they are converted via`toString()`

as well.After object-to-primitive conversion, if either operand is a string, the other is converted to a string and concatenation is performed.

Otherwise, both operands are converted to numbers (or to

`NaN`

) and addition is performed.

Here are some examples:

`1`

`+`

`2`

`// => 3: addition`

`"1"`

`+`

`"2"`

`// => "12": concatenation`

`"1"`

`+`

`2`

`// => "12": concatenation after number-to-string`

`1`

`+`

`{}`

`// => "1[object Object]": concatenation after object-to-string`

`true`

`+`

`true`

`// => 2: addition after boolean-to-number`

`2`

`+`

`null`

`// => 2: addition after null converts to 0`

`2`

`+`

`undefined`

`// => NaN: addition after undefined converts to NaN`

Finally, it is important to note that when the `+`

operator is used with strings and
numbers, it may not be associative. That is, the result may depend
on the order in which operations are performed. For example:

`1`

`+`

`2`

`+`

`" blind mice"`

`;`

`// => "3 blind mice"`

`1`

`+`

`(`

`2`

`+`

`" blind mice"`

`);`

`// => "12 blind mice"`

The first line has no parentheses, and the `+`

operator has left-to-right
associativity, so the two numbers are added first, and their sum is
concatenated with the string. In the second line, parentheses alter
this order of operations: the number 2 is concatenated with the
string to produce a new string. Then the number 1 is concatenated
with the new string to produce the final result.

Unary operators modify the value of a single operand to
produce a new value. In JavaScript, the unary operators all have
high precedence and are all right-associative. The arithmetic unary
operators described in this section (`+`

, `-`

,
`++`

, and `--`

) all convert their single operand to a
number, if necessary. Note that the punctuation characters `+`

and
`-`

are used as both unary
and binary operators.

The unary arithmetic operators are the following:

*Unary plus*(`+`

)The unary plus operator converts its operand to a number (or to

`NaN`

) and returns that converted value. When used with an operand that is already a number, it doesn’t do anything.*Unary minus*(`-`

)When

`-`

is used as a unary operator, it converts its operand to a number, if necessary, and then changes the sign of the result.*Increment*(`++`

)The

`++`

operator increments (i.e., adds 1 to) its single operand, which must be an lvalue (a variable, an element of an array, or a property of an object). The operator converts its operand to a number, adds 1 to that number, and assigns the incremented value back into the variable, element, or property.The return value of the

`++`

operator depends on its position relative to the operand. When used before the operand, where it is known as the pre-increment operator, it increments the operand and evaluates to the incremented value of that operand. When used after the operand, where it is known as the post-increment operator, it increments its operand but evaluates to the*unincremented*value of that operand. Consider the difference between these two lines of code:`var`

`i`

`=`

`1`

`,`

`j`

`=`

`++`

`i`

`;`

`// i and j are both 2`

`var`

`i`

`=`

`1`

`,`

`j`

`=`

`i`

`++`

`;`

`// i is 2, j is 1`

Note that the expression

`++x`

is not always the same as`x=x+1`

. The`++`

operator never performs string concatenation: it always converts its operand to a number and increments it. If`x`

is the string “1”,`++x`

is the number 2, but`x+1`

is the string “11”.Also note that, because of JavaScript’s automatic semicolon insertion, you cannot insert a line break between the post-increment operator and the operand that precedes it. If you do so, JavaScript will treat the operand as a complete statement by itself and insert a semicolon before it.

This operator, in both its pre- and post-increment forms, is most commonly used to increment a counter that controls a

`for`

loop (for).*Decrement*(`--`

)The

`--`

operator expects an lvalue operand. It converts the value of the operand to a number, subtracts 1, and assigns the decremented value back to the operand. Like the`++`

operator, the return value of`--`

depends on its position relative to the operand. When used before the operand, it decrements and returns the decremented value. When used after the operand, it decrements the operand but returns the*undecremented*value. When used after its operand, no line break is allowed between the operand and the operator.

The bitwise operators perform low-level manipulation of the bits in the binary representation of numbers. Although they do not perform traditional arithmetic operations, they are categorized as arithmetic operators here because they operate on numeric operands and return a numeric value. These operators are not commonly used in JavaScript programming, and if you are not familiar with the binary representation of decimal integers, you can probably skip this section. Four of these operators perform Boolean algebra on the individual bits of the operands, behaving as if each bit in each operand were a boolean value (1=true, 0=false). The other three bitwise operators are used to shift bits left and right.

The bitwise operators expect integer operands and behave as if
those values were represented as 32-bit integers rather than 64-bit
floating-point values. These operators convert their operands to
numbers, if necessary, and then coerce the numeric values to 32-bit
integers by dropping any fractional part and any bits beyond the
32nd. The shift operators require a right-side operand between 0 and
31. After converting this operand to an unsigned 32-bit integer,
they drop any bits beyond the 5th, which yields a number in the
appropriate range. Surprisingly, `NaN`

, `Infinity`

, and `-Infinity`

all convert to 0 when used as
operands of these bitwise operators.

*Bitwise AND*(`&`

)The

`&`

operator performs a Boolean AND operation on each bit of its integer arguments. A bit is set in the result only if the corresponding bit is set in both operands. For example,`0x1234 & 0x00FF`

evaluates to`0x0034`

.*Bitwise OR*(`|`

)The

`|`

operator performs a Boolean OR operation on each bit of its integer arguments. A bit is set in the result if the corresponding bit is set in one or both of the operands. For example,`0x1234 | 0x00FF`

evaluates to`0x12FF`

.*Bitwise XOR*(`^`

)The

`^`

operator performs a Boolean exclusive OR operation on each bit of its integer arguments. Exclusive OR means that either operand one is`true`

or operand two is`true`

, but not both. A bit is set in this operation’s result if a corresponding bit is set in one (but not both) of the two operands. For example,`0xFF00 ^ 0xF0F0`

evaluates to`0x0FF0`

.*Bitwise NOT*(`~`

)The

`~`

operator is a unary operator that appears before its single integer operand. It operates by reversing all bits in the operand. Because of the way signed integers are represented in JavaScript, applying the`~`

operator to a value is equivalent to changing its sign and subtracting 1. For example`~0x0F`

evaluates to`0xFFFFFFF0`

, or −16.*Shift left*(`<<`

)The

`<<`

operator moves all bits in its first operand to the left by the number of places specified in the second operand, which should be an integer between 0 and 31. For example, in the operation`a << 1`

, the first bit (the ones bit) of`a`

becomes the second bit (the twos bit), the second bit of`a`

becomes the third, etc. A zero is used for the new first bit, and the value of the 32nd bit is lost. Shifting a value left by one position is equivalent to multiplying by 2, shifting two positions is equivalent to multiplying by 4, and so on. For example,`7 << 2`

evaluates to 28.*Shift right with sign*(`>>`

)The

`>>`

operator moves all bits in its first operand to the right by the number of places specified in the second operand (an integer between 0 and 31). Bits that are shifted off the right are lost. The bits filled in on the left depend on the sign bit of the original operand, in order to preserve the sign of the result. If the first operand is positive, the result has zeros placed in the high bits; if the first operand is negative, the result has ones placed in the high bits. Shifting a value right one place is equivalent to dividing by 2 (discarding the remainder), shifting right two places is equivalent to integer division by 4, and so on. For example,`7 >> 1`

evaluates to 3, and`−7 >> 1`

evaluates to −4.*Shift right with zero fill*(`>>>`

)The

`>>>`

operator is just like the`>>`

operator, except that the bits shifted in on the left are always zero, regardless of the sign of the first operand. For example,`−1 >> 4`

evaluates to −1, but`−1 >>> 4`

evaluates to`0x0FFFFFFF`

.

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