Chapter 7: Events

We saw in the last chapter how the DOM is an interface that allows you to use JavaScript to interact with a web page. Events are another part of the DOM and they are what provides the link between the web page and user interactions. Every time a user interacts with a web page, such as clicking on a link, pressing a key, or moving a mouse, an event occurs that our program can detect and then respond to.

In this chapter, we’ll cover the following topics:

  • Introduction to events

  • Adding event listeners

  • The event object

  • Mouse, keyboard and touch events

  • Removing event listeners

  • Stopping default behavior

  • Event propagation

  • Project – we'll add a 'start' button that can be clicked on to start the game

Event Listeners

Imagine ...

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