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JavaFX in Action by Simon Morris

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Chapter 9. From app to applet

This chapter covers

  • Turning a desktop app into a web applet
  • Explaining designer/programmer workflow
  • Manipulating Adobe/SVG artwork
  • Designing entire UIs in graphics programs

Previous chapters have concerned themselves with language syntax and programming APIs—the nuts and bolts of coding JavaFX. In this chapter we’re focusing more on how JavaFX fits into the wider world, both at development time and at deployment time.

One of the goals of JavaFX was to recognize the prominent role graphic artists and designers play in modern desktop software and bring them into the application development process in a more meaningful way. To this end Sun created the JavaFX Production Suite, a collection of tools for translating ...

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