Chapter 4. Swing by numbers

This chapter covers

  • Practicing core JavaFX Script skills
  • Using model/view/controller, without reams of boilerplate
  • Building a user interface that swings
  • Validating a simple form

You’ve had to take in a lot in the last couple of chapters—an entirely new language, no less! I know many of you will be eager to dive straight into creating media-rich applications, but you need to learn to walk before you can run. JavaFX Script gives us a lot of powerful tools for writing great software, but all you’ve seen thus far is a few abstract examples.

So for this, our first project, we won’t be developing any flashy visuals or clever animations. Be patient. Instead we need to start putting all the stuff you learned over the ...

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