Summary

In this chapter, you learned about the impressive Leap Motion device, and the really nice combination effects that result from using it to enhance JavaFX applications.

You began by learning about the device and how it works. Next, we discussed its SDK for Java and explored a simple application where you learned about listening and processing the data from the Leap device in one thread, while triggering events in the JavaFX thread to deal with them in the scene graph.

In the next chapter, I'll provide advanced tools and resources intended for true JavaFX gurus.

Get JavaFX Essentials now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.