Cover Page by Herbert Schildt

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CHAPTER 23Event Handling

This chapter examines an important aspect of Java: the event. Event handling is fundamental to Java programming because it is integral to the creation of applets and other types of GUI-based programs. As explained in Chapter 22, applets are event-driven programs that use a graphical user interface to interact with the user. Furthermore, any program that uses a graphical user interface, such as a Java application written for Windows, is event driven. Thus, you cannot write these types of programs without a solid command of event handling. Events are supported by a number of packages, including java.util, java.awt, and java.awt.event.

Most events to which your program will respond are generated when the user interacts with ...

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