Table of Contents
The Life Cycle of a Java Program
Downloading and Installing JDK in Windows
Your First Java Program: Hello World
Downloading and Installing Eclipse
Creating Hello Project in Eclipse
Creating the HelloWorld Class in Eclipse
Chapter 3: Object-Oriented Programming
Variables, Constants, and Data Types
Wrappers, Autoboxing, and Unboxing
Passing by Value or by Reference
Chapter 5: Back to Java Basics
More about if and switch Statements
Chapter 6: Packages, Interfaces, and Encapsulation
Chapter 7: Programming with Abstract Classes and Interfaces
Interfaces versus Abstract Classes
Chapter 8: Introducing the Graphic User Interface
Chapter 9: Event Handling in UI
Introduction to Event Listeners
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