Bean Basics
We begin our discussion of beans with some basic
concepts and terminology. Any object that conforms to certain basic
rules and naming conventions can be a bean; there is no Bean
class that all beans are required to
subclass. Many beans are Swing or AWT components, but it is also quite
possible, and often useful, to write “invisible” beans that don’t have
an onscreen appearance. ( Just because a bean doesn’t have an onscreen
appearance in a finished application doesn’t mean that it can’t be
visually manipulated by a beanbox tool, however.)
A bean exports properties, events, and methods. A
property is a piece of the bean’s internal state
that can be programmatically set and queried, usually through a
standard pair of get
and set
accessor methods. A bean may generate
events in the same way that a GUI component, such
as a JButton
, generates ActionEvent
events. The JavaBeans API uses
the same event model (in fact, it defines the event model) used by
Swing and AWT GUIs in Java 1.1 and later. See Chapter 11 for a full discussion of
this model. A bean defines an event by providing methods for adding
and removing event listener objects from a list of interested
listeners for that event. Finally, the methods
exported by a bean are simply any public
methods defined by the bean,
excluding those methods used to get and set property values and
register and remove event listeners.
In addition to the regular sort of properties just described, the JavaBeans API also provides ...
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