Chapter 3. Java Operators with Primitives and Objects

Terms you'll need to understand:

  • Assignment

  • instanceof

  • equals

Techniques you'll need to master:

  • Constructing numeric literals in base ten, hexadecimal, and octal formats

  • Constructing character literals in Java's Unicode format

  • Constructing string literals in the quoted format

  • Understanding the effect of assignment and mathematical operators on primitives and objects

  • Understanding the operation of bitwise and logical operators in expressions

  • Understanding the implications of the various forms of the AND and OR logical operators

  • Understanding the correct use of the == comparison operator with primitives and objects

  • Predicting the operation of the equals method with combinations of various objects

  • Declaring, ...

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