Name

Alert

Synopsis

Alert is a subclass of Screen that behaves somewhat like a dialog. There are several standard Alert styles that can be used; the style is specified using an AlertType object which may be supplied when the Alert is constructed or using the setType() method.

An Alert has a title, a message, and an image. These attributes may be set at construction time or using the setTitle(), setString() and setImage() methods. An Alert with no image may be created by calling setImage() with argument null. The way in which the Alert is rendered is platform-dependent. A device is not required to display an image and, even if it does, need not display the image suggested by the application. However, if the platform displays an image at all, changing the AlertType results in a different image being drawn on the Alert. An image explicitly supplied at construction time or using setImage() would override the default one associated with the AlertType.

An Alert will usually be displayed for a fixed length of time, after which it will be removed from the display and the screen previously on view will be restored. The display time may be specified using the setTimeout() method, which requires an argument in milliseconds. The special value Alert.FOREVER may be used to create an Alert that remains visible until the user explicitly dismisses it using a control (usually a button) provided by the platform for that purpose. The default time for which an Alert will be displayed (if no explicit ...

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