SUMMARY
After completing this chapter, you should have a good grasp of how to write message handlers for the mouse, and how to organize drawing operations in your Windows programs. You have seen how using polymorphism with the shape classes makes it possible to operate on any shape in the same way, regardless of its actual type.
WHAT YOU LEARNED IN THIS CHAPTER
TOPIC | CONCEPT |
The client coordinate system | By default, Windows addresses the client area of ... |
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