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iPhone User Interface Cookbook by Cameron Banga

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Developing a rapid prototype

Sketching up an application design is a critical step in designing an exceptional user experience, but it doesn't quite compare to actually using our fingers to interact with our interface on a real iOS device.

No matter how well we sketch up our interface, we may come upon a problem wherein a certain aspect of our design doesn't really work well once it's implemented on an iOS device. Sometimes, these design problems are minor and altering our interface to fix the problem isn't a big deal. But there is also the real possibility that a design mistake can be a showstopper, requiring hours of new design work and programming for something that could have been easily solved before development began.

Getting ready

When preparing ...

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