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iPhone in Action: Introduction to Web and SDK Development by Shannon Appelcline, Christopher Allen

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Chapter 11. Using Xcode

This chapter covers

Now that you’ve learned a bit about the puzzle pieces needed to build an SDK program, you’re ready to start programming. The main purpose of this chapter is to show you how Xcode, the SDK’s main development environment, works. Via a traditional Hello, World! program, we’ll look at the parts of a standard SDK program. We’ll also examine how to create new classes of objects, and with that under our belt, we’ll finish up by looking at some of Xcode’s most interesting features.

11.1. Introducing Xcode

Apple programming begins with Xcode, an integrated development environment (IDE) that you can call up from the ...

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