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iOS in Practice by Bear Cahill

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Chapter 6. Settings, audio, and shake detection in TimeDown

 

This chapter covers
  • Custom settings
  • Working with audio
  • Detecting motion

 

Different iOS apps interact with users in different ways. The most common way is visually—I don’t know of an app that doesn’t have a visible UI. Whether it’s through making selections in the app, the position of the device, pushing buttons, or tapping or swiping on the screen, the app can allow for a variety of interactions.

Many times this interaction affects some functionality of the app. Some setting may change the look of the app—pushing a button may change the volume level or shaking the device may mix up pieces of a game. Similarly, the app can give feedback to the user. Like the interaction from ...

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