One great feature of SceneKit is that we can have a SpriteKit scene overlay our 3D game.
self.overlaySKScene = skScene
overlaySKcene, we can take an already established
SKScene node (which can be a character, an animation sequence, an HUD, and more) and have them in our 3D scene.
Want to have a cute sprite animation overlay your 3D character's stage win or maybe want to make a 2.5D game with 2D sprites and physics overlaying a 3D background? Then this is how you can do it.
The most common functionality of mixing SpriteKit with SceneKit is that SpriteKit is the HUD for the SceneKit scene. ...